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AI Insights · Timothy · October 2022

Top 5 Entertainment Mascot Games on Android in Slovenia Q3 2022

Discover the performance of the top 5 entertainment mascot games on the Android platform in Slovenia during Q3 2022, based on data from Sensor Tower.

Top 5 Entertainment Mascot Games on Android in Slovenia Q3 2022

The third quarter of 2022 saw varying performance trends for the top 5 entertainment mascot games on the Android platform in Slovenia. Let's dive into the details of how each of these apps fared in terms of downloads, revenue, and active users.

Minion Rush: Running Game

Throughout Q3, Minion Rush: Running Game experienced a notable increase in weekly downloads, peaking at 486 in the week of August 22. Weekly active users also followed an upward trend, reaching over 1.5K in the same week. However, the revenue remained minimal, with a brief peak of $16 in mid-July.

Sonic Forces: PvP Battle Race

Sonic Forces: PvP Battle Race saw a steady decline in weekly downloads, dropping from 359 at the start of the quarter to 113 by the end of September. Active users mirrored this trend, decreasing from 3.5K to just over 2.1K. Despite these declines, weekly revenue showed slight fluctuations, peaking at $24 in early September.

Sonic Dash Endless Runner Game

Sonic Dash Endless Runner Game maintained a relatively stable performance in terms of active users, hovering around 2.5K throughout the quarter. Downloads experienced minor fluctuations, with a peak of 225 in late August. Revenue remained consistently low, with only a few weeks registering minimal earnings.

Hello Kitty Nail Salon

Hello Kitty Nail Salon had a modest but stable performance in Slovenia. Weekly downloads peaked at 163 in early August, while active users saw a slight dip from 581 to 470 by the end of September. The game did not generate any revenue during this period.

Sonic Dash 2: Sonic Boom Run

Sonic Dash 2: Sonic Boom Run experienced a gradual decrease in both downloads and active users. Downloads dropped from 99 at the beginning of the quarter to 38 by the end, and active users decreased from 749 to 421. The game saw minimal revenue throughout the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022